{
  "animations": {
    "hit": {
      "frames": [
        "frame_000.png",
        "frame_001.png",
        "frame_002.png",
        "frame_003.png",
        "frame_004.png",
        "frame_005.png",
        "frame_006.png",
        "frame_007.png",
        "frame_008.png"
      ],
      "frame_count": 9,
      "south_dir": "animations/hit/south",
      "fps": 12,
      "loop": false
    },
    "idle": {
      "frames": [
        "frame_000.png",
        "frame_001.png",
        "frame_002.png",
        "frame_003.png"
      ],
      "frame_count": 4,
      "south_dir": "animations/idle/south",
      "fps": 6,
      "loop": true
    },
    "scan": {
      "frames": [
        "frame_000.png",
        "frame_001.png",
        "frame_002.png",
        "frame_003.png",
        "frame_004.png",
        "frame_005.png",
        "frame_006.png",
        "frame_007.png",
        "frame_008.png"
      ],
      "frame_count": 9,
      "south_dir": "animations/scan/south",
      "fps": 8,
      "loop": true
    },
    "victory": {
      "frames": [
        "frame_000.png",
        "frame_001.png",
        "frame_002.png",
        "frame_003.png",
        "frame_004.png",
        "frame_005.png",
        "frame_006.png",
        "frame_007.png",
        "frame_008.png"
      ],
      "frame_count": 9,
      "south_dir": "animations/victory/south",
      "fps": 10,
      "loop": false
    },
    "walk": {
      "frames": [
        "frame_000.png",
        "frame_001.png",
        "frame_002.png",
        "frame_003.png",
        "frame_004.png",
        "frame_005.png"
      ],
      "frame_count": 6,
      "south_dir": "animations/walk/south",
      "fps": 10,
      "loop": true
    }
  },
  "rotations": [
    "east",
    "north",
    "north-east",
    "north-west",
    "south",
    "south-east",
    "south-west",
    "west"
  ],
  "frame_size": [
    92,
    92
  ]
}